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GameStar 2004 April
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{app}
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Source Code
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MAP Viewer
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MAPViewer.vcproj
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Extensible Markup Language
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2003-10-09
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5KB
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239 lines
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="MAPViewer"
ProjectGUID="{ECD1B9D5-2D5E-46EF-819D-4DEA4053BC63}"
Keyword="ManagedCProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2"
ManagedExtensions="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\gl""
PreprocessorDefinitions="WIN32;_DEBUG"
MinimalRebuild="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
UsePrecompiledHeader="1"
WarningLevel="3"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(OutDir)/MAPViewer.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2"
ManagedExtensions="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\gl""
PreprocessorDefinitions="WIN32;NDEBUG"
MinimalRebuild="FALSE"
RuntimeLibrary="0"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="StdAfx.h"
WarningLevel="3"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib"
OutputFile="$(OutDir)/MAPViewer.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="AboutForm.cpp">
</File>
<File
RelativePath="AssemblyInfo.cpp">
</File>
<File
RelativePath="Camera.cpp">
</File>
<File
RelativePath="Engine.cpp">
</File>
<File
RelativePath="Frustum.cpp">
</File>
<File
RelativePath="MainForm.cpp">
</File>
<File
RelativePath="MAPLoader.cpp">
</File>
<File
RelativePath="MAPViewer.cpp">
</File>
<File
RelativePath="PTSLoader.cpp">
</File>
<File
RelativePath="stdafx.cpp">
</File>
<File
RelativePath="TextureManager.cpp">
</File>
<File
RelativePath="WADLoader.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="AboutForm.h">
</File>
<File
RelativePath="ArgVal.h">
</File>
<File
RelativePath="Brush.h">
</File>
<File
RelativePath="Camera.h">
</File>
<File
RelativePath="Config.h">
</File>
<File
RelativePath="Engine.h">
</File>
<File
RelativePath="Entity.h">
</File>
<File
RelativePath="Face.h">
</File>
<File
RelativePath="Frustum.h">
</File>
<File
RelativePath="MainForm.h">
</File>
<File
RelativePath="MAPLoader.h">
</File>
<File
RelativePath="PointFile.h">
</File>
<File
RelativePath="PTSLoader.h">
</File>
<File
RelativePath="resource.h">
</File>
<File
RelativePath="RichTextBox.h">
</File>
<File
RelativePath="stdafx.h">
</File>
<File
RelativePath="TextureManager.h">
</File>
<File
RelativePath="Types.h">
</File>
<File
RelativePath="WADLoader.h">
</File>
<File
RelativePath="World.h">
</File>
<File
RelativePath="WorldObject.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;r">
<File
RelativePath="icon.ico">
</File>
<File
RelativePath="MAPViewer.rc">
</File>
</Filter>
<File
RelativePath="MAPViewer.exe.manifest">
</File>
<File
RelativePath="ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>